


Remember, these techniques are one way to achieve the goal of loading mods with a STEAM version of ARMA2/ARMA2 OA and are only work arounds until STEAM releases the patch which will fix all these bugs. You can use this method to create multiple runA2CO_?.cmd's that contain your custom mod selections yet you will still have the vanilla "Launch Combined Operations" version of runA2CO.cmd when needed. Be sure to follow the format listed which is "-mod = Image "%_STEAMPATH%\steam.exe" -applaunch 33930 X_SM"

"%_STEAMPATH%\steam.exe" -applaunch 33930 "-mod=%_ARMA2PATH% EXPANSION ca" Look for these lines at the end of the batch file: Right-click on the batch file and choose "Edit".ģ). To edit the file: go to your Arrowhead folder, and make a copy of your "_runA2CO.cmd" and rename the copied. That brings us to the question "So how do I load mods with ARMA2 OA Combined Operations?" Posted ImageĪnswer, we need to modify the "_runA2CO.cmd" file. This file is nothing more than a launcher that was created by utilizing the mlink feature of your OS in conjunction with the registry path values for ARMA2 and ARMA2 OA's. They put out a patch which adds a file to your OA root directory called "_runA2CO.cmd". When STEAM released OA they realized very quickly that there was not a "Launch Combined Operations" option to those that purchased the stand alone version of OA. The same is true for ARMA2 OA, but if you "Launch Combined Operations" you load a separate file altogether. Meaning, if you right click and make a custom startup line for ARMA2, those launch options are for ARMA2. The problem is the start up line is loaded for each instance of the game separately.

Lo pongo en versión original en negrita y luego lo traduzco: Bueno he encontrado esta información que creo que os resultará interesante, se trata de como instalar mods para los que tengan Arma2 +Arma2 Operation Arrowhead.
